How Long Is Now

2020 | Video | 13:41 min | FHD | 16:9 | stereo sound




A woman is stuck in a time loop. Every time she dies in a slapstick accident in her tiny home, she is sent back to the start again and respawns. The longer the time loop lasts, the harder it gets to hold onto supporting structures and routines. This smooth artificial landscape was built on top of rubble and gigantic human errors. How to build a livable present while you‘re stuck in virtual limbo? How Long Is Now meditates on isolation, the nature of routines and thought patterns, the well-trodden paths of timetravel plots, and if you‘re indeed hurting continuity while killing time.

Respawns, saving points like in video games, flashbacks, hangovers, lags, slowmotion trainwrecks and returns of problems from unruly graves mark our life with the unevenly distributed COVID19 hyperobject, as we try to make sense of it in real-time, constantly re-adjusting.

How Long Is Now had its Premiere at European Media Art Festival Osnabrück, and was nominated for EMAF Award and VDFK Award.


















Installation views










Isn't it nice when things just work?, Solo, Konsumverein, Braunschweig, DE




Inner Saboteurs, Solo, Goldberg Galerie, Munich, DE










Video stills

























Credits

script, costume design, editing, DOP, sound
        Laura Leppert

performer
        Giulia Zabarella



supported & funded by

Summeracademy Salzburg, Erwin-Gisela-Steiner-Stiftung






































































imprint      All images and content if not stated otherwise © Laura Leppert 2024.